﻿using System.Collections;
using System.Collections.Generic;
using UnityEngine;

public class AIPlayerController : MonoBehaviour {

    public float speed = 1.0f; // 角色移动速度
    public float speedToBall = 1;   //碰撞时给球施加的速度
    public float zone = 5;  //控制器可以活动的范围

    private GameObject ball;

	// Use this for initialization
	void Start () {
        ball = GameObject.Find("ball");
	}
	
	// Update is called once per frame
	void Update () {
		
	}
}
